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Character 3D Modelling - Head

Character 3D Modelling - Head 28/05/25 - 14/06/25 Introduction It is time to start modelling! Concept development has been good and provided a real solid base to bring this character to life. I have an array of good modelling skills with strengths in technical knowledge and understanding of the pipeline and core workflows. Despite this, my practical experience of modelling is less explored compared to more developed experience with animating. Despite this I'm really motived to create a high quality and polish character that looks professional. I've invested a lot of time in the creative back story to this character so creating a bespoke character will be a real highlight of this project - if I can pull it off!  Developing a strong concept is extremely rewarding, however, also adds pressure on the modelling pipeline to keep up these same high standards. It is necessary to have a strong concept to create a strong 3D model of a character. Similarly, creating a visually impressive ...

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Concept Art and Character Design